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Vanilla#7,100

RedLava.World | Rust

Online EU 37.221.93.134:29015 checked 10m ago

vanilla
players now0of 50 slots
7-day average0peak 1
rank#7,100top 32% · #1947 in EU
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:48 UTC6d ago 1 – running 0
Mon 5 Oct, 00:35 UTC9d ago 1 halved by day 1 3.2 days 0
Sun 4 Oct, 12:42 UTC10d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 345 on average
A2445/ 400 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 326 on average
A3334/ 375 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B149/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RedLava.World | Rust?

gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; EU (Europe): Europe is where the server browser files it is what RedLava.World | Rust tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RedLava.World | Rust in?

The Rust Vending Machine lists that feature RedLava.World | Rust are: EU Rust servers in stock, Community Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on RedLava.World | Rust?

RedLava.World | Rust runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does RedLava.World | Rust enforce, and what settings does it run?

No gather rate is given in the name of RedLava.World | Rust. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is RedLava.World | Rust in?

With its EU tag, RedLava.World | Rust lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 37.221.93.134:29015.

How stable is RedLava.World | Rust, and is it currently online?

The shelves show RedLava.World | Rust in stock and online right now. Its uptime figure puts the last restart at roughly 13 hours ago. Across the last 7 days, it was available for 139 of 168 hours, or 83% of the time. Its first record on Rust Vending Machine is dated 4 October 2026.

How well does RedLava.World | Rust perform?

Server fps over the last 48 hours averaged 60 and never dropped below 45. The entity count reached 140,557: that includes buildings, deployables and everything else. At most it drew 3,441 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does RedLava.World | Rust use?

The setup: RedLava.World | Rust on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does RedLava.World | Rust compare to other Rust servers in the rankings?

For player hours over the last seven days, RedLava.World | Rust is #7,100 across all ranked servers, in the top 32%, and #1,947 in Europe.

What is the current player count on RedLava.World | Rust?

RedLava.World | Rust is carrying 0 players on 50 slots at the moment. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Wipe schedule

How often does RedLava.World | Rust wipe?

There is no way to predict the next wipe at RedLava.World | Rust, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 6 days 8 hours ago.

What happens on RedLava.World | Rust on wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 4 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What steps do you take to join RedLava.World | Rust?

Open Rust and press F1 for the console, then type client.connect 37.221.93.134:29015. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://rust.redlava.world/rust for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.