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Modded#15,405

Offline Multiplayer Simulation

Offline 37.221.100.92:28015 checked 24d ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,405no region published
last wipe · restocked24d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 08:18 UTC24d ago 1 – running 0
Fri 18 Sep, 13:53 UTC25d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Offline Multiplayer Simulation?

Here are the tags Offline Multiplayer Simulation lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): Build 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Offline Multiplayer Simulation in?

The Rust Vending Machine lists that feature Offline Multiplayer Simulation are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is in play on Offline Multiplayer Simulation?

A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.

What rules does Offline Multiplayer Simulation enforce, and what settings does it run?

The name of Offline Multiplayer Simulation gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

Server details

What location is Offline Multiplayer Simulation in?

There is no region listed for Offline Multiplayer Simulation. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 37.221.100.92:28015.

How reliable is Offline Multiplayer Simulation, and is it online now?

Right now Offline Multiplayer Simulation is not in stock, last seen 24 days 15 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 17 September 2026.

What version does Offline Multiplayer Simulation use?

On Windows, Offline Multiplayer Simulation is running Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Offline Multiplayer Simulation's rank among Rust servers?

The last seven days of player hours place Offline Multiplayer Simulation at #15,405, in the top – of all ranked servers.

How many players are on Offline Multiplayer Simulation right now?

You will find Offline Multiplayer Simulation offline right now; its last sighting was 24 days 15 hours ago.

Wipe details

When does Offline Multiplayer Simulation wipe?

There are not yet enough recorded wipes from Offline Multiplayer Simulation to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 24 days 22 hours ago it made the world it is using now.

What can you expect on Offline Multiplayer Simulation when wipe day comes?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join Offline Multiplayer Simulation?

Press F1 in Rust to bring up the console and enter client.connect 37.221.100.92:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs164530
Build Build 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.