IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on IWGamin - Test (Closed)?
The server browser reads these tags that IWGamin - Test (Closed) publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does IWGamin - Test (Closed) appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature IWGamin - Test (Closed) are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules & map
What map is in play on IWGamin - Test (Closed)?
IWGamin - Test (Closed) runs a procedural map of size 3,500 with seed 12345, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on IWGamin - Test (Closed)?
The name of IWGamin - Test (Closed) gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
About the server
What location is IWGamin - Test (Closed) in?
There is no region listed for IWGamin - Test (Closed). Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 37.200.44.225:28015.
How reliable is IWGamin - Test (Closed), and is it online now?
No stock on IWGamin - Test (Closed) at the moment, last seen 13 days 4 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 21 September 2026.
What Rust version does IWGamin - Test (Closed) run?
Rust network protocol 2633 and build 165217 on Linux is what powers IWGamin - Test (Closed). To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does IWGamin - Test (Closed) sit in the rankings?
Over the last seven days IWGamin - Test (Closed) ranks #16,699 on player hours, among the top 70% of all ranked servers.
Is IWGamin - Test (Closed) busy at the moment?
You will find IWGamin - Test (Closed) offline right now; its last sighting was 13 days 4 hours ago.
Wipe details
When does IWGamin - Test (Closed) wipe?
The wipes of IWGamin - Test (Closed) on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 16 days 17 hours ago.
What happens on IWGamin - Test (Closed) on wipe day?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.
Join the server
What steps do you take to join IWGamin - Test (Closed)?
Press F1 in Rust to bring up the console and enter client.connect 37.200.44.225:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.