TestPvp X10
Online 37.192.174.169:28002 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 00:11 UTC, in 12h. Its weekly schedule tag · low confidence
Coming wipes
- 12hThu 15 Oct, 00:11 UTC
- 7d 12hThu 22 Oct, 00:11 UTC
- 14d 12hThu 29 Oct, 00:11 UTC
- 22d 7hThu 5 Nov, 19:00 UTCFW
- 28d 12hThu 12 Nov, 00:11 UTC
- 35d 12hThu 19 Nov, 00:11 UTC
- 42d 12hThu 26 Nov, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:11 UTC6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:14 UTC FW12d ago | 1 | halved by day 1 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on TestPvp X10?
gmrust (Game mode): The standard survival game mode; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what TestPvp X10 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does TestPvp X10 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature TestPvp X10 are: 10x Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Map and rules
Which map is currently on TestPvp X10?
The map on TestPvp X10 is procedural, size 3,500 with seed 909457518, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on TestPvp X10?
Its name shows a 10x gather rate for TestPvp X10. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server info
What location is TestPvp X10 in?
You will find no region published for TestPvp X10. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 37.192.174.169:28002.
How stable is TestPvp X10, and is it currently online?
You can grab TestPvp X10: it is online as we speak. The uptime counter points to a restart about 10 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 15 September 2026.
How well does TestPvp X10 perform?
Over the last 48 hours the average server fps was 69, with a low of 62. At its peak it held 68,343 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,072 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does TestPvp X10 run?
The setup: TestPvp X10 on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does TestPvp X10 sit in the rankings?
The last seven days of player hours place TestPvp X10 at #7,641, in the top 34% of all ranked servers.
What is the current player count on TestPvp X10?
Right now 100 slots in TestPvp X10 hold 0 players. The seven-day average stands at 0 players, peaking at 3.
Wipe schedule
How often does TestPvp X10 wipe?
The prediction follows its tag, since too few of TestPvp X10's wipes are on record to confirm the schedule. Due on Thursday 15 October at 00:11 UTC: its next wipe. The world it has now started 6 days 11 hours ago. The tags list a wipe every week.
How does TestPvp X10 handle wipe day?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 12 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
Join the server
What steps do you take to join TestPvp X10?
Open Rust and press F1 for the console, then type client.connect 37.192.174.169:28002. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.