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Modded#15,956

Hat's Plugin Development

Online 37.148.220.87:28039 checked 11m ago

moddedoxide
players now0of ? slots
7-day average0peak –
rank#15,956top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:26 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Hat's Plugin Development?

The server browser reads these tags that Hat's Plugin Development publishes: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The cap is 0; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Hat's Plugin Development appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Hat's Plugin Development are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Hat's Plugin Development?

The map on Hat's Plugin Development is procedural, size 1,000 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Hat's Plugin Development?

The name of Hat's Plugin Development gives no gather rate. 50 players is the most a group can take. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.

Server info

What is the location of Hat's Plugin Development?

There is no region listed for Hat's Plugin Development. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 37.148.220.87:28039.

How stable is Hat's Plugin Development, and is it currently online?

You can grab Hat's Plugin Development: it is online as we speak. The uptime counter points to a restart about 9 days 8 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Hat's Plugin Development?

Over the last 48 hours the average server fps was 40, with a low of 40. Up to 4,151 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 912 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Hat's Plugin Development run?

On Linux, Hat's Plugin Development is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does Hat's Plugin Development sit in the rankings?

Over the last seven days Hat's Plugin Development ranks #15,956 on player hours, among the top 71% of all ranked servers.

How many players are on Hat's Plugin Development right now?

0 players are in Hat's Plugin Development as things stand. The seven-day average stands at 0 players.

Wipe schedule

When does Hat's Plugin Development wipe?

There are not yet enough recorded wipes from Hat's Plugin Development to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 10 hours ago it made the world it is using now.

How does Hat's Plugin Development handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Hat's Plugin Development?

Press F1 in Rust to bring up the console and enter client.connect 37.148.220.87:28039. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The cap is 0.
ts50
Group limit Teams cap at 50.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.