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Modded#15,915

Hat's Server 4

Online 37.148.220.87:28024 checked 7m ago

moddedcarbon
players now0of ? slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked13d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC13d ago 3 – running 0
Sat 26 Sep, 00:57 UTC18d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC19d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC19d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC20d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Hat's Server 4?

Here are the tags Hat's Server 4 lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): 0 player slots; ts50 (Group limit): A team holds 50 at most; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166493 (Build): Game build: 166493; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Hat's Server 4 in?

These Rust Vending Machine lists include Hat's Server 4: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Hat's Server 4?

The map on Hat's Server 4 is procedural, size 4,750 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

Which settings and rules apply on Hat's Server 4?

The name of Hat's Server 4 gives no gather rate. The group size is capped at 50 players. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Hat's Server 4?

No region is published by Hat's Server 4. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 37.148.220.87:28024.

How reliable is Hat's Server 4, and is it online now?

The shelves show Hat's Server 4 in stock and online right now. By its own uptime report, the last restart was about 12 days 22 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

How well does Hat's Server 4 perform?

Server fps over the last 48 hours averaged 40 and never dropped below 40. The entity count reached 134,069: that includes buildings, deployables and everything else. The highest memory reading was 5,302 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Hat's Server 4 use?

The setup: Hat's Server 4 on Linux, Rust network protocol 2634 and build 166493. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Hat's Server 4 compare to other Rust servers in the rankings?

Over the last seven days Hat's Server 4 ranks #15,915 on player hours, among the top 72% of all ranked servers.

How many players are on Hat's Server 4 right now?

Hat's Server 4 is holding 0 players at the moment. The seven-day average stands at 0 players.

Wipe details

On what schedule does Hat's Server 4 wipe?

No next wipe can be predicted for Hat's Server 4, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 13 days ago.

What can you expect on Hat's Server 4 when wipe day comes?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join Hat's Server 4?

In the Rust console (F1), type client.connect 37.148.220.87:28024. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players 0 player slots.
ts50
Group limit A team holds 50 at most.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166493
Build Game build: 166493.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.