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Modded#15,967

Hat's Server 2

Online 37.148.220.87:28018 checked 13m ago

moddedcarbon
players now0of ? slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked15d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 29 SepTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 00:10 UTC15d ago 2 – running 0
Tue 15 Sep, 11:47 UTC28d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC29d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Hat's Server 2?

The server browser reads these tags that Hat's Server 2 publishes: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 player slots; ts50 (Group limit): 50 is the team ceiling; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165977 (Build): Game build: 165977; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Hat's Server 2 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Hat's Server 2 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What map is in play on Hat's Server 2?

Hat's Server 2 runs a procedural map of size 4,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on Hat's Server 2?

There is no gather rate in the name Hat's Server 2. The player cap for a group is 50. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

About the server

Where can you find Hat's Server 2?

You will find no region published for Hat's Server 2. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 37.148.220.87:28018.

How reliable is Hat's Server 2, and is it online now?

You can grab Hat's Server 2: it is online as we speak. By its own uptime report, the last restart was about 15 days ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does Hat's Server 2 perform?

Over the last 48 hours the average server fps was 40, with a low of 39. At its peak it held 186,283 entities, counting buildings, deployables and all else in the world. At most it drew 7,277 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Hat's Server 2 running?

On Linux, Hat's Server 2 is running Rust network protocol 2633 and build 165977. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Hat's Server 2 compare to other Rust servers in the rankings?

The last seven days of player hours place Hat's Server 2 at #15,967, in the top 71% of all ranked servers.

How many players are on Hat's Server 2 right now?

Hat's Server 2 is holding 0 players at the moment. The seven-day average stands at 0 players.

Wipe info

How often does Hat's Server 2 wipe?

There is no way to predict the next wipe at Hat's Server 2, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 15 days 3 hours ago.

How does Hat's Server 2 handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What is the way to join Hat's Server 2?

In the Rust console (F1), type client.connect 37.148.220.87:28018. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165977,ts50,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 player slots.
ts50
Group limit 50 is the team ceiling.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165977
Build Game build: 165977.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.