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Rust Vending Machine 52,834playing
Modded#15,945

s1

Offline 34.47.109.63:28015 checked 7d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,945top 71%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:11 UTC11d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on s1?

The server browser reads these tags that s1 publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): It runs on build 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find s1 in?

These Rust Vending Machine lists include s1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on s1?

s1 runs a procedural map of size 3,000 with seed 1597, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on s1?

The name of s1 gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What location is s1 in?

No region is published by s1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 34.47.109.63:28015.

How reliable is s1, and is it online now?

No stock at present: s1 is offline, last seen 7 days 17 hours ago. Across the last 7 days, it was available for 6 of 168 hours, or 4% of the time. It came to Rust Vending Machine's notice on 2 October 2026.

Which Rust build is s1 running?

The setup: s1 on Linux, Rust network protocol 2634 and build 166586. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is s1's rank among Rust servers?

Over the last seven days s1 ranks #15,945 on player hours, among the top 71% of all ranked servers.

Is s1 busy at the moment?

Current status for s1: offline, last seen 7 days 17 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe schedule

When does s1 wipe?

There are not yet enough recorded wipes from s1 to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 11 days 3 hours ago.

How does s1 handle wipe day?

At their busiest, its recent wipes averaged 5 players. Peak crowd on the latest wipe came 19 hours in.

How to join

What steps do you take to join s1?

In the Rust console (F1), type client.connect 34.47.109.63:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166586
Build It runs on build 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.