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Rust Vending Machine 68,352playing
Modded#15,952

44s local dev test

Offline 34.226.59.131:28015 checked 8d ago

moddedcarbon
players now0of 4 slots
7-day average0peak –
rank#15,952top 71%
last wipe · restocked8d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on 44s local dev test?

The server browser reads these tags that 44s local dev test publishes: gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): Room for 4; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does 44s local dev test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 44s local dev test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on 44s local dev test?

A procedural map, generated by the game, is what 44s local dev test runs.

Which settings and rules apply on 44s local dev test?

No gather rate is given in the name of 44s local dev test. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of 44s local dev test?

There is no region listed for 44s local dev test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 34.226.59.131:28015.

What is the uptime like on 44s local dev test?

Right now 44s local dev test is not in stock, last seen 8 days 9 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 6 October 2026.

What version does 44s local dev test use?

On Linux, 44s local dev test is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does 44s local dev test compare to other Rust servers in the rankings?

Over the last seven days 44s local dev test ranks #15,952 on player hours, among the top 71% of all ranked servers.

What is the current player count on 44s local dev test?

At the moment 44s local dev test is offline, with a last sighting 8 days 9 hours ago.

Wipe schedule

On what schedule does 44s local dev test wipe?

The wipes of 44s local dev test on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 8 days 9 hours ago.

Getting in

What is the way to join 44s local dev test?

In the Rust console (F1), type client.connect 34.226.59.131:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players Room for 4.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.