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Rust Vending Machine 83,863playing
Community#15,909

AdaptLab

Offline 31.58.219.14:28015 checked 1d ago

players now0of 2 slots
7-day average0peak –
rank#15,909top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0123421:0022:00Wiped Mon 12 Oct, 21:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 342 on average
A2430/ 450 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 333 on average
A3209/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 323 on average
B1401/ 400 players
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Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 298 on average
B243/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on AdaptLab?

gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what AdaptLab tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find AdaptLab in?

These Rust Vending Machine lists include AdaptLab: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is in play on AdaptLab?

The map on AdaptLab is procedural, size 1,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does AdaptLab enforce, and what settings does it run?

No gather rate is given in the name of AdaptLab. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC is on.

About the server

Where can you find AdaptLab?

There is no region listed for AdaptLab. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 31.58.219.14:28015.

How reliable is AdaptLab, and is it online now?

Right now AdaptLab is not in stock, last seen 42 hours ago. Its uptime figure puts the last restart at roughly 22 minutes ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

What is the performance like on AdaptLab?

The 48-hour average for server fps is 256, and the floor was 256. At its peak it held 2,038 entities, counting buildings, deployables and all else in the world. At most it drew 481 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does AdaptLab run?

The setup: AdaptLab on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does AdaptLab sit in the rankings?

Over the last seven days AdaptLab ranks #15,909 on player hours, among the top 72% of all ranked servers.

How many players are on AdaptLab right now?

At the moment AdaptLab is offline, with a last sighting 42 hours ago. The seven-day average stands at 0 players.

Wipe schedule

How often does AdaptLab wipe?

The wipes of AdaptLab on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 42 hours ago.

Getting in

What steps do you take to join AdaptLab?

Press F1 in Rust to bring up the console and enter client.connect 31.58.219.14:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players The cap is 2.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.