09_Went
Online 24.8.85.119:28215 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:34 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 02:55 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 01:11 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 22:25 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 04:35 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 23:06 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 15:10 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 14:20 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 13:39 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 03:53 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 03:42 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 02:53 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 02:04 UTC6d ago | – | – | – | 1 |
| Tue 6 Oct, 05:16 UTC7d ago | – | – | – | 0 |
| Mon 5 Oct, 23:23 UTC8d ago | – | – | – | 1 |
| Mon 5 Oct, 22:58 UTC8d ago | – | – | – | 1 |
| Mon 5 Oct, 22:34 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 20:20 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 20:05 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 19:29 UTC8d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on 09_Went?
gmrust (Game mode): Rust survival, the standard way; mp3 (Max players): The cap is 3; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what 09_Went tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does 09_Went appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature 09_Went are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is currently on 09_Went?
A procedural map, size 4,500 with seed 1337, generated by the game, is what 09_Went runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does 09_Went enforce, and what settings does it run?
The name of 09_Went gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.
Server info
What is the location of 09_Went?
No region is published by 09_Went. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 24.8.85.119:28215.
How stable is 09_Went, and is it currently online?
You can grab 09_Went: it is online as we speak. By its own uptime report, the last restart was about 2 hours ago. Over 7 full days, the shelves were stocked for 112 of 168 hours (67%). The first sighting of it on Rust Vending Machine was 16 September 2026.
Is 09_Went lag-free?
The 48-hour average for server fps is 134, and the floor was 111. Up to 128,345 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,711 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does 09_Went use?
The setup: 09_Went on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does 09_Went compare to other Rust servers in the rankings?
The last seven days of player hours place 09_Went at #9,308, in the top 42% of all ranked servers.
Is 09_Went busy at the moment?
09_Went is carrying 0 players on 3 slots at the moment. It peaked at 1 this week, and the average was 0.
Wipe schedule
When does 09_Went wipe?
None of the resets at 09_Went count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.
Join the server
What steps do you take to join 09_Went?
Press F1 in Rust to bring up the console and enter client.connect 24.8.85.119:28215. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.