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Rust Vending Machine 42,647playing
Modded#15,937

Four Nintendos

Offline 24.179.173.14:28016 checked 12d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,937top 70%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Four Nintendos?

The server browser reads these tags that Four Nintendos publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Four Nintendos appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Four Nintendos: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Four Nintendos?

A procedural map, size 4,500 with seed 6738, generated by the game, is what Four Nintendos runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Four Nintendos?

There is no gather rate in the name Four Nintendos. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Four Nintendos?

You will find no region published for Four Nintendos. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 24.179.173.14:28016.

What is the uptime like on Four Nintendos?

Right now Four Nintendos is not in stock, last seen 12 days 15 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 19 September 2026.

What Rust version does Four Nintendos run?

Rust network protocol 2634 and build 166494 on Windows is what powers Four Nintendos. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Four Nintendos compare to other Rust servers in the rankings?

The last seven days of player hours place Four Nintendos at #15,937, in the top 70% of all ranked servers.

Is Four Nintendos busy at the moment?

At the moment Four Nintendos is offline, with a last sighting 12 days 15 hours ago.

Wipe info

On what schedule does Four Nintendos wipe?

The wipes of Four Nintendos on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 13 days 8 hours ago.

What can you expect on Four Nintendos when wipe day comes?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 1 hours after it began, the crowd peaked.

Join the server

What steps do you take to join Four Nintendos?

Open Rust and press F1 for the console, then type client.connect 24.179.173.14:28016. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.