FaceFirst Events|SkillTree|NPCRaids
Online 24.156.98.17:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:54 UTC12d ago | 2 | – | running | 0 |
| Fri 18 Sep, 06:07 UTC26d ago | 2 | halved by day 12 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on FaceFirst Events|SkillTree|NPCRaids?
Here are the tags FaceFirst Events|SkillTree|NPCRaids lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find FaceFirst Events|SkillTree|NPCRaids in?
These Rust Vending Machine lists include FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on FaceFirst Events|SkillTree|NPCRaids?
A procedural map, size 4,250 with seed 2034431724, generated by the game, is what FaceFirst Events|SkillTree|NPCRaids runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does FaceFirst Events|SkillTree|NPCRaids enforce, and what settings does it run?
There is no gather rate in the name FaceFirst Events|SkillTree|NPCRaids. The group limit is 8 players, the game's default. pve is the game mode, other players are not fought. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
About the server
What location is FaceFirst Events|SkillTree|NPCRaids in?
You will find no region published for FaceFirst Events|SkillTree|NPCRaids. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 24.156.98.17:28015.
How stable is FaceFirst Events|SkillTree|NPCRaids, and is it currently online?
You can grab FaceFirst Events|SkillTree|NPCRaids: it is online as we speak. The uptime counter points to a restart about 21 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does FaceFirst Events|SkillTree|NPCRaids perform?
The 48-hour average for server fps is 105, and the floor was 6. Up to 117,367 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,740 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does FaceFirst Events|SkillTree|NPCRaids run?
On Windows, FaceFirst Events|SkillTree|NPCRaids is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does FaceFirst Events|SkillTree|NPCRaids sit in the rankings?
Over the last seven days FaceFirst Events|SkillTree|NPCRaids ranks #5,435 on player hours, among the top 24% of all ranked servers.
What is the current player count on FaceFirst Events|SkillTree|NPCRaids?
FaceFirst Events|SkillTree|NPCRaids is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 20:00 UTC, when it averaged 2 players.
Wipe details
On what schedule does FaceFirst Events|SkillTree|NPCRaids wipe?
The wipes of FaceFirst Events|SkillTree|NPCRaids on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 8 hours ago.
How does FaceFirst Events|SkillTree|NPCRaids handle wipe day?
At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 47 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 12.
Getting in
What steps do you take to join FaceFirst Events|SkillTree|NPCRaids?
In the Rust console (F1), type client.connect 24.156.98.17:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://facefirstgaming.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
