ER Test server 1
Online 23.109.46.105:25648 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:45 UTC22h ago | – | – | running | 0 |
| Fri 9 Oct, 09:05 UTC5d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC6d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC8d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC9d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC10d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC12d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC13d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC14d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on ER Test server 1?
Here are the tags ER Test server 1 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find ER Test server 1 in?
These Rust Vending Machine lists include ER Test server 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
Which map is currently on ER Test server 1?
ER Test server 1 runs a procedural map of size 4,500 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does ER Test server 1 enforce, and what settings does it run?
No gather rate is given in the name of ER Test server 1. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is ER Test server 1 in?
You will find no region published for ER Test server 1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 23.109.46.105:25648.
How reliable is ER Test server 1, and is it online now?
The shelves show ER Test server 1 in stock and online right now. By its own uptime report, the last restart was about 13 hours ago. Over 7 full days, the shelves were stocked for 109 of 168 hours (65%). Its first record on Rust Vending Machine is dated 13 September 2026.
How well does ER Test server 1 perform?
Over the last 48 hours the average server fps was 232, with a low of 70. At its peak it held 193,086 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,289 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does ER Test server 1 use?
Rust network protocol 2634 and build 167781 on Linux is what powers ER Test server 1. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does ER Test server 1 sit in the rankings?
The last seven days of player hours place ER Test server 1 at #15,909, in the top 72% of all ranked servers.
Is ER Test server 1 busy at the moment?
Right now 500 slots in ER Test server 1 hold 0 players. The past week gives an average of 0 players.
Wipe schedule
On what schedule does ER Test server 1 wipe?
No next wipe can be predicted for ER Test server 1, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 22 hours ago it made the world it is using now.
What happens on ER Test server 1 on wipe day?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What steps do you take to join ER Test server 1?
In the Rust console (F1), type client.connect 23.109.46.105:25648. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.