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Modded#9,625

ER Test server 2

Online 23.109.45.243:25576 checked 7m ago

moddedoxide
players now0of 500 slots
7-day average0peak 2
rank#9,625top 43%
last wipe · restocked1d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 14:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 14:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:35 UTC1d ago – – running 0
Fri 9 Oct, 09:05 UTC5d ago 2 halved by day 1 4.2 days 0
Wed 7 Oct, 18:27 UTC7d ago 3 – 1.6 days 0
Mon 5 Oct, 21:57 UTC9d ago 3 – 1.9 days 1
Sun 4 Oct, 20:23 UTC10d ago 3 – 1.1 days 1
Sun 4 Oct, 12:17 UTC10d ago 4 – 0.3 days 0
Fri 2 Oct, 13:12 UTC12d ago 1 – 2 days 1
Thu 1 Oct, 20:26 UTC FW13d ago 1 – 0.7 days 0
Wed 30 Sep, 20:48 UTC14d ago 1 – 1 days 0
Tue 29 Sep, 14:15 UTC15d ago 2 – 1.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on ER Test server 2?

gmrust (Game mode): Rust survival, the standard way; mp500 (Max players): The cap is 500; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what ER Test server 2 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does ER Test server 2 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ER Test server 2 are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on ER Test server 2?

A procedural map, size 4,500 with seed 129071275, generated by the game, is what ER Test server 2 runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does ER Test server 2 enforce, and what settings does it run?

No gather rate is given in the name of ER Test server 2. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of ER Test server 2?

No region is published by ER Test server 2. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 23.109.45.243:25576.

How stable is ER Test server 2, and is it currently online?

You can grab ER Test server 2: it is online as we speak. By its own uptime report, the last restart was about 23 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on ER Test server 2?

Server fps over the last 48 hours averaged 236 and never dropped below 78. At its peak it held 224,384 entities, counting buildings, deployables and all else in the world. At most it drew 4,107 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is ER Test server 2 running?

The setup: ER Test server 2 on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does ER Test server 2 sit in the rankings?

The last seven days of player hours place ER Test server 2 at #9,625, in the top 43% of all ranked servers.

How many players are on ER Test server 2 right now?

Right now 500 slots in ER Test server 2 hold 0 players. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.

Wipe details

When does ER Test server 2 wipe?

No next wipe can be predicted for ER Test server 2, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 35 hours ago.

What happens on ER Test server 2 on wipe day?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 4 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join ER Test server 2?

In the Rust console (F1), type client.connect 23.109.45.243:25576. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp500
Max players The cap is 500.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.