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Rust Vending Machine 66,737playing
Community#15,359

A Shockbyte Rust Server

Online 23.109.125.62:20714 checked 9m ago

players now0of 40 slots
7-day average0peak –
rank#15,359top 71%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123408:0013:0019:0000:0006:0011:00

Hourly average and peak, UTC.

Server performance

05010015020008:0013:0019:0000:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Biweekly| 208.103.169.185:28015 NA · groups of 12+ · biweekly · 383 on average
A1176/ 200 players
Community
Rustoria.co - EU Medium 208.103.169.220:28015 EU · groups of 12+ · biweekly · 344 on average
A3341/ 350 players
Community
Rusty Moose |EU Biweekly| 205.178.168.175:28015 EU · groups of 12+ · biweekly · 295 on average
B2162/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,700 with seed 1796639377, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC is on.

Server info

Where can you find A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 23.109.125.62:20714.

How reliable is A Shockbyte Rust Server, and is it online now?

You can grab A Shockbyte Rust Server: it is online as we speak. The uptime counter points to a restart about 26 hours ago. The first sighting of it on Rust Vending Machine was 19 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps over the last 48 hours averaged 117 and never dropped below 98. At its peak it held 77,601 entities, counting buildings, deployables and all else in the world. At most it drew 3,576 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does A Shockbyte Rust Server use?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,359, in the top 71% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. The past week gives an average of 0 players.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 13 days 8 hours ago.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 23.109.125.62:20714. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.