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Modded#15,886

My Rust Server | ScalaCube

Offline 23.109.123.133:2079 checked 13h ago

moddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,886top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0123407:0010:0013:0015:0018:0021:00Wiped Wed 14 Oct, 07:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040007:0010:0013:0015:0018:0021:00Wiped Wed 14 Oct, 07:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on My Rust Server | ScalaCube?

Here are the tags My Rust Server | ScalaCube lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp150 (Max players): The cap is 150; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does My Rust Server | ScalaCube appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include My Rust Server | ScalaCube: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does My Rust Server | ScalaCube enforce, and what settings does it run?

There is no gather rate in the name My Rust Server | ScalaCube. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What location is My Rust Server | ScalaCube in?

You will find no region published for My Rust Server | ScalaCube. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 23.109.123.133:2079.

How reliable is My Rust Server | ScalaCube, and is it online now?

Right now My Rust Server | ScalaCube is not in stock, last seen 13 hours ago. Its uptime figure puts the last restart at roughly 13 hours ago. Its first record on Rust Vending Machine is dated 14 October 2026.

Is My Rust Server | ScalaCube lag-free?

The 48-hour average for server fps is 220, and the floor was 161. The entity count reached 91,190: that includes buildings, deployables and everything else. At most it drew 2,521 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does My Rust Server | ScalaCube run?

The setup: My Rust Server | ScalaCube on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does My Rust Server | ScalaCube sit in the rankings?

Over the last seven days My Rust Server | ScalaCube ranks #15,886 on player hours, among the top 72% of all ranked servers.

What is the current player count on My Rust Server | ScalaCube?

Current status for My Rust Server | ScalaCube: offline, last seen 13 hours ago. The seven-day average stands at 0 players.

Wipe details

When does My Rust Server | ScalaCube wipe?

The wipes of My Rust Server | ScalaCube on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 27 hours ago.

Join the server

What steps do you take to join My Rust Server | ScalaCube?

In the Rust console (F1), type client.connect 23.109.123.133:2079. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp150
Max players The cap is 150.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.