MORU RustServer s1
Online 220.158.16.162:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW11d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on MORU RustServer s1?
Here are the tags MORU RustServer s1 lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find MORU RustServer s1 in?
The Rust Vending Machine lists that feature MORU RustServer s1 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on MORU RustServer s1?
MORU RustServer s1 runs a procedural map of size 4,500 with seed 19686, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does MORU RustServer s1 enforce, and what settings does it run?
There is no gather rate in the name MORU RustServer s1. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find MORU RustServer s1?
No region is published by MORU RustServer s1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 220.158.16.162:28015.
What is the uptime like on MORU RustServer s1?
Open for trade right now: MORU RustServer s1 is online. The uptime counter points to a restart about 20 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
How well does MORU RustServer s1 perform?
Server fps over the last 48 hours averaged 114 and never dropped below 49. Up to 87,312 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,616 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does MORU RustServer s1 run?
On Linux, MORU RustServer s1 is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is MORU RustServer s1's rank among Rust servers?
Over the last seven days MORU RustServer s1 ranks #4,901 on player hours, among the top 22% of all ranked servers.
What is the current player count on MORU RustServer s1?
MORU RustServer s1 is carrying 0 players on 50 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does MORU RustServer s1 wipe?
Too few wipes of MORU RustServer s1 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 12 hours ago.
What happens on MORU RustServer s1 on wipe day?
An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 10 hours after the wipe.
How to join
What steps do you take to join MORU RustServer s1?
In the Rust console (F1), type client.connect 220.158.16.162:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.