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Rust Vending Machine 67,113playing
Modded#15,901

Rust Test

Online 217.77.1.118:25565 checked 12m ago

moddedoxide
players now0of 100 slots
7-day average0peak –
rank#15,901top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:20 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Rust Test?

The server browser reads these tags that Rust Test publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust Test in?

These Rust Vending Machine lists include Rust Test: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Rust Test?

Rust Test runs a procedural map of size 3,000 with seed 1321362921, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Rust Test enforce, and what settings does it run?

No gather rate is given in the name of Rust Test. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is off.

Server details

What location is Rust Test in?

No region is published by Rust Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 217.77.1.118:25565.

How stable is Rust Test, and is it currently online?

The shelves show Rust Test in stock and online right now. By its own uptime report, the last restart was about 9 hours ago. Over 7 full days, the shelves were stocked for 145 of 168 hours (86%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does Rust Test perform?

Over the last 48 hours the average server fps was 51, with a low of 24. Up to 49,138 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 1,770 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Rust Test use?

Rust network protocol 2634 and build 167781 on Linux is what powers Rust Test. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Rust Test sit in the rankings?

Over the last seven days Rust Test ranks #15,901 on player hours, among the top 72% of all ranked servers.

What is the current player count on Rust Test?

Rust Test is carrying 0 players on 100 slots at the moment. The past week gives an average of 0 players.

Wipe details

When does Rust Test wipe?

There are not yet enough recorded wipes from Rust Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 11 days 10 hours ago.

How does Rust Test handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Join the server

What is the way to join Rust Test?

In the Rust console (F1), type client.connect 217.77.1.118:25565. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.