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Community#13,349

TroubleChute

Offline 217.142.31.170:28015 checked 28d ago

players now1of 10 slots
7-day average0peak –
rank#13,349no region published
last wipe · restocked28d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 347 on average
A2364/ 375 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3151/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 327 on average
B1327/ 325 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B246/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on TroubleChute?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what TroubleChute tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TroubleChute appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TroubleChute are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

What rules does TroubleChute enforce, and what settings does it run?

No gather rate is given in the name of TroubleChute. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. VAC is on.

Server info

What is the location of TroubleChute?

There is no region listed for TroubleChute. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 217.142.31.170:28015.

How reliable is TroubleChute, and is it online now?

No stock on TroubleChute at the moment, last seen 28 days 2 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 16 September 2026.

What version does TroubleChute use?

Rust network protocol 2633 and build 163794 on Windows is what powers TroubleChute. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does TroubleChute compare to other Rust servers in the rankings?

Over the last seven days TroubleChute ranks #13,349 on player hours, among the top – of all ranked servers.

What is the current player count on TroubleChute?

You will find TroubleChute offline right now; its last sighting was 28 days 2 hours ago.

Wipe details

How often does TroubleChute wipe?

Too few wipes of TroubleChute are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 28 days 4 hours ago it made the world it is using now.

Getting in

What is the way to join TroubleChute?

In the Rust console (F1), type client.connect 217.142.31.170:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.