Skip to the shelves
Rust Vending Machine 40,519playing
Modded#16,841

RustCommerce-POC-Inbound

Offline 217.119.77.167:28015 checked 17d ago

moddedoxide
players now0of 1 slots
7-day average0peak –
rank#16,841top 72%
last wipe · restocked17d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC17d ago 0 – running 0
Fri 11 Sep, 09:03 UTC32d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RustCommerce-POC-Inbound?

Here are the tags RustCommerce-POC-Inbound lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163207 (Build): Build 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RustCommerce-POC-Inbound appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustCommerce-POC-Inbound are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on RustCommerce-POC-Inbound?

Generated by the game, the map on RustCommerce-POC-Inbound is procedural.

What rules does RustCommerce-POC-Inbound enforce, and what settings does it run?

No gather rate is given in the name of RustCommerce-POC-Inbound. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find RustCommerce-POC-Inbound?

There is no region listed for RustCommerce-POC-Inbound. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 217.119.77.167:28015.

What is the uptime like on RustCommerce-POC-Inbound?

No stock on RustCommerce-POC-Inbound at the moment, last seen 17 days 12 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 18 September 2026.

What Rust version does RustCommerce-POC-Inbound run?

On Linux, RustCommerce-POC-Inbound is running Rust network protocol 2633 and build 163207. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does RustCommerce-POC-Inbound compare to other Rust servers in the rankings?

Over the last seven days RustCommerce-POC-Inbound ranks #16,841 on player hours, among the top 72% of all ranked servers.

How many players are on RustCommerce-POC-Inbound right now?

You will find RustCommerce-POC-Inbound offline right now; its last sighting was 17 days 12 hours ago.

Wipe info

When does RustCommerce-POC-Inbound wipe?

There are not yet enough recorded wipes from RustCommerce-POC-Inbound to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 17 days 20 hours ago.

What happens on RustCommerce-POC-Inbound on wipe day?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join RustCommerce-POC-Inbound?

Open Rust and press F1 for the console, then type client.connect 217.119.77.167:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163207
Build Build 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.