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Modded#6,925

WIP10x Test

Online 216.225.151.24:26985 checked 10m ago

moddedoxide
players now0of 40 slots
7-day average0peak 2
rank#6,925top 31%
last wipe · restocked2d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:06 UTC2d ago 1 – running 0
Sun 11 Oct, 17:25 UTC3d ago 2 – 1 days 0
Thu 1 Oct, 23:15 UTC FW13d ago 1 halved by day 3 9.8 days 0
Mon 14 Sep, 21:48 UTC30d ago 2 held half 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on WIP10x Test?

The server browser reads these tags that WIP10x Test publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find WIP10x Test in?

These Rust Vending Machine lists include WIP10x Test: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What map is in play on WIP10x Test?

A procedural map, size 4,500 with seed 1, generated by the game, is what WIP10x Test runs. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does WIP10x Test enforce, and what settings does it run?

The name of WIP10x Test gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of WIP10x Test?

There is no region listed for WIP10x Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 216.225.151.24:26985.

What is the uptime like on WIP10x Test?

You can grab WIP10x Test: it is online as we speak. The uptime counter points to a restart about 32 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on WIP10x Test?

Over the last 48 hours the average server fps was 111, with a low of 9. The entity count reached 141,251: that includes buildings, deployables and everything else. Memory use peaked at 4,880 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does WIP10x Test use?

Rust network protocol 2634 and build 167584 on Linux is what powers WIP10x Test. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does WIP10x Test sit in the rankings?

Over the last seven days WIP10x Test ranks #6,925 on player hours, among the top 31% of all ranked servers.

Is WIP10x Test busy at the moment?

You will find 0 players filling 40 slots in WIP10x Test as things stand. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 01:00 UTC, when it averaged 1 players.

Wipe schedule

How often does WIP10x Test wipe?

There is no way to predict the next wipe at WIP10x Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 2 days 16 hours ago.

What happens on WIP10x Test on wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 3.

How to join

What is the way to join WIP10x Test?

Open Rust and press F1 for the console, then type client.connect 216.225.151.24:26985. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.