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Modded#7,641

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 11h ago

moddedoxide
players now0of 100 slots
7-day average0peak 1
rank#7,641top 34%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75113:0015:0017:0002:0004:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Defensive Telemetry Lab?

Here are the tags Rust Defensive Telemetry Lab lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust Defensive Telemetry Lab in?

These Rust Vending Machine lists include Rust Defensive Telemetry Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on Rust Defensive Telemetry Lab?

A procedural map, generated by the game, is what Rust Defensive Telemetry Lab runs.

Which settings and rules apply on Rust Defensive Telemetry Lab?

The name of Rust Defensive Telemetry Lab gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of Rust Defensive Telemetry Lab?

You will find no region published for Rust Defensive Telemetry Lab. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 216.146.25.53:28015.

What is the uptime like on Rust Defensive Telemetry Lab?

No stock at present: Rust Defensive Telemetry Lab is offline, last seen 11 hours ago. Over 2 full days, the shelves were stocked for 19 of 48 hours (40%). The first sighting of it on Rust Vending Machine was 11 October 2026.

What version does Rust Defensive Telemetry Lab use?

Rust network protocol 2634 and build 167398 on Windows is what powers Rust Defensive Telemetry Lab. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Rust Defensive Telemetry Lab sit in the rankings?

The last seven days of player hours place Rust Defensive Telemetry Lab at #7,641, in the top 34% of all ranked servers.

How many players are on Rust Defensive Telemetry Lab right now?

You will find Rust Defensive Telemetry Lab offline right now; its last sighting was 11 hours ago. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Wipe info

When does Rust Defensive Telemetry Lab wipe?

Too few wipes of Rust Defensive Telemetry Lab are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 2 days 20 hours ago.

How to join

What is the way to join Rust Defensive Telemetry Lab?

Press F1 in Rust to bring up the console and enter client.connect 216.146.25.53:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build It runs on build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.