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Rust Vending Machine 39,508playing
Community#13,012

[IE] LocalServer

Online 216.106.188.124:7075 checked 8m ago

players now0of 20 slots
7-day average0peak 1
rank#13,012top 58%
last wipe · restocked7h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75119:0020:0021:0023:0000:0001:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0020:0021:0023:0000:0001:00Wiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Mondays| 208.103.169.221:28015 EU · groups of 12+ · weekly · 530 on average
A1259/ 300 players
Community
Rustoria.co - EU Main 51.68.55.162:28015 EU · groups of 16+ · weekly · 329 on average
A215/ 250 players
Community
Rusty Moose |EU Main| 64.40.9.248:28015 EU · groups of 12+ · weekly · 327 on average
A332/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on [IE] LocalServer?

gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): Room for 20; ts8 (Group limit): Teams cap at 8, the standard game limit; v2635 (Protocol): You need protocol 2635 to join, matching your game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what [IE] LocalServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [IE] LocalServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [IE] LocalServer: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is currently on [IE] LocalServer?

The map on [IE] LocalServer is procedural, size 3,000 with seed 75398, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does [IE] LocalServer enforce, and what settings does it run?

No gather rate is given in the name of [IE] LocalServer. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of [IE] LocalServer?

There is no region listed for [IE] LocalServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 216.106.188.124:7075.

How reliable is [IE] LocalServer, and is it online now?

The shelves show [IE] LocalServer in stock and online right now. Its uptime figure puts the last restart at roughly 5 hours ago. Its first record on Rust Vending Machine is dated 27 October 2026.

How well does [IE] LocalServer perform?

The 48-hour average for server fps is 111, and the floor was 102. The entity count reached 46,773: that includes buildings, deployables and everything else. Memory use peaked at 1,447 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is [IE] LocalServer running?

On Linux, [IE] LocalServer is running Rust network protocol 2635 and build 168909. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does [IE] LocalServer compare to other Rust servers in the rankings?

The last seven days of player hours place [IE] LocalServer at #13,012, in the top 58% of all ranked servers.

What is the current player count on [IE] LocalServer?

Right now 20 slots in [IE] LocalServer hold 0 players. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 19:00 UTC, when it averaged 1 players.

Wipe schedule

When does [IE] LocalServer wipe?

There are not yet enough recorded wipes from [IE] LocalServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 7 hours ago it made the world it is using now.

Join the server

What is the way to join [IE] LocalServer?

Open Rust and press F1 for the console, then type client.connect 216.106.188.124:7075. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players Room for 20.
ts8
Group limit Teams cap at 8, the standard game limit.
v2635
Protocol You need protocol 2635 to join, matching your game version.
cs168909
Build Game build: 168909.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.