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Community#12,796

Ray and Tina

Offline 216.105.171.156:28015 checked 9d ago

players now2of 30 slots
7-day average0peak –
rank#12,796top 57%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:59 UTC10d ago 2 – running 2
Fri 2 Oct, 00:26 UTC12d ago 2 held half 2.1 days 0
Sun 27 Sep, 23:02 UTC16d ago 2 held half 4.1 days 0
Sun 20 Sep, 19:28 UTC23d ago 2 held half 7.1 days 0
Wed 16 Sep, 18:16 UTC28d ago 2 halved by day 3 4.1 days 2
Tue 15 Sep, 01:54 UTC29d ago 3 – 1.7 days 0
Mon 14 Sep, 00:17 UTC30d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 339 on average
A2431/ 475 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 332 on average
A3260/ 275 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 321 on average
B1413/ 450 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 297 on average
B249/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Ray and Tina?

Here are the tags Ray and Tina lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp30 (Max players): The cap is 30; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Ray and Tina appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Ray and Tina: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Ray and Tina?

The map on Ray and Tina is procedural, size 2,850 with seed 115612, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Ray and Tina?

No gather rate is given in the name of Ray and Tina. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Ray and Tina?

There is no region listed for Ray and Tina. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 216.105.171.156:28015.

How reliable is Ray and Tina, and is it online now?

Right now Ray and Tina is not in stock, last seen 9 days 18 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does Ray and Tina use?

On Windows, Ray and Tina is running Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Ray and Tina's rank among Rust servers?

Over the last seven days Ray and Tina ranks #12,796 on player hours, among the top 57% of all ranked servers.

What is the current player count on Ray and Tina?

Current status for Ray and Tina: offline, last seen 9 days 18 hours ago.

Wipe info

How often does Ray and Tina wipe?

Because Ray and Tina wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 10 days 15 hours ago.

What happens on Ray and Tina on wipe day?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 75% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.

How to join

What steps do you take to join Ray and Tina?

Press F1 in Rust to bring up the console and enter client.connect 216.105.171.156:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp30
Max players The cap is 30.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Game build: 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.