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Rust Vending Machine 36,308playing
Community#14,087

DeepSea Algorithm Test

Offline 213.34.226.146:28015 checked 19d ago

players now1of 10 slots
7-day average0peak –
rank#14,087top 61%
last wipe · restocked19d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 335 on average
A282/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 324 on average
A3450/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B180/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B222/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on DeepSea Algorithm Test?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank is what DeepSea Algorithm Test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does DeepSea Algorithm Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include DeepSea Algorithm Test: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is currently on DeepSea Algorithm Test?

Generated by the game, the map on DeepSea Algorithm Test is procedural.

Which settings and rules apply on DeepSea Algorithm Test?

There is no gather rate in the name DeepSea Algorithm Test. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of DeepSea Algorithm Test?

There is no region listed for DeepSea Algorithm Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 213.34.226.146:28015.

How stable is DeepSea Algorithm Test, and is it currently online?

No stock at present: DeepSea Algorithm Test is offline, last seen 19 days 5 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 25 September 2026.

Which Rust build is DeepSea Algorithm Test running?

The setup: DeepSea Algorithm Test on Windows, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does DeepSea Algorithm Test sit in the rankings?

Over the last seven days DeepSea Algorithm Test ranks #14,087 on player hours, among the top 61% of all ranked servers.

Is DeepSea Algorithm Test busy at the moment?

You will find DeepSea Algorithm Test offline right now; its last sighting was 19 days 5 hours ago.

Wipe schedule

When does DeepSea Algorithm Test wipe?

Too few wipes of DeepSea Algorithm Test are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 19 days 6 hours ago.

Getting in

What is the way to join DeepSea Algorithm Test?

Press F1 in Rust to bring up the console and enter client.connect 213.34.226.146:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.