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Modded#15,982

4Netplayers Racoon

Offline 213.202.226.77:28015 checked 8d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,982top 71%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:44 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on 4Netplayers Racoon?

The server browser reads these tags that 4Netplayers Racoon publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find 4Netplayers Racoon in?

The Rust Vending Machine lists that feature 4Netplayers Racoon are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on 4Netplayers Racoon?

4Netplayers Racoon runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on 4Netplayers Racoon?

The name of 4Netplayers Racoon gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is 4Netplayers Racoon in?

You will find no region published for 4Netplayers Racoon. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 213.202.226.77:28015.

How stable is 4Netplayers Racoon, and is it currently online?

No stock at present: 4Netplayers Racoon is offline, last seen 8 days 2 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 13 September 2026.

What version does 4Netplayers Racoon use?

On Linux, 4Netplayers Racoon is running Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is 4Netplayers Racoon's rank among Rust servers?

The last seven days of player hours place 4Netplayers Racoon at #15,982, in the top 71% of all ranked servers.

What is the current player count on 4Netplayers Racoon?

Current status for 4Netplayers Racoon: offline, last seen 8 days 2 hours ago.

Wipe schedule

How often does 4Netplayers Racoon wipe?

There are not yet enough recorded wipes from 4Netplayers Racoon to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 9 hours ago it made the world it is using now.

What can you expect on 4Netplayers Racoon when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join 4Netplayers Racoon?

Press F1 in Rust to bring up the console and enter client.connect 213.202.226.77:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.