4Netplayers Rust Server von David
Online 213.202.205.63:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC6d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on 4Netplayers Rust Server von David?
The server browser reads these tags that 4Netplayers Rust Server von David publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server von David in?
The Rust Vending Machine lists that feature 4Netplayers Rust Server von David are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
Which map is currently on 4Netplayers Rust Server von David?
A procedural map, size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server von David runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does 4Netplayers Rust Server von David enforce, and what settings does it run?
The name of 4Netplayers Rust Server von David gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find 4Netplayers Rust Server von David?
There is no region listed for 4Netplayers Rust Server von David. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 213.202.205.63:28015.
How stable is 4Netplayers Rust Server von David, and is it currently online?
Open for trade right now: 4Netplayers Rust Server von David is online. Its uptime figure puts the last restart at roughly 2 days 20 hours ago. 144 of 144 hours online over the last 6 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 7 October 2026.
How well does 4Netplayers Rust Server von David perform?
The 48-hour average for server fps is 30, and the floor was 25. At its peak it held 90,190 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,110 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does 4Netplayers Rust Server von David use?
On Linux, 4Netplayers Rust Server von David is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is 4Netplayers Rust Server von David's rank among Rust servers?
Over the last seven days 4Netplayers Rust Server von David ranks #6,872 on player hours, among the top 31% of all ranked servers.
What is the current player count on 4Netplayers Rust Server von David?
You will find 0 players filling 10 slots in 4Netplayers Rust Server von David as things stand. The seven-day average is 0, and the busiest point reached 1.
Wipe info
How often does 4Netplayers Rust Server von David wipe?
The wipes of 4Netplayers Rust Server von David on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 5 days 16 hours ago.
What can you expect on 4Netplayers Rust Server von David when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
Join the server
What steps do you take to join 4Netplayers Rust Server von David?
Press F1 in Rust to bring up the console and enter client.connect 213.202.205.63:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.