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Modded#4,410

4Netplayers-5400HalleinGoesRust

Online 213.202.203.53:28015 checked 11m ago

moddedoxide
players now0of 10 slots
7-day average1peak 4
rank#4,410top 20%
last wipe · restocked6d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123415:0021:0015:0022:0004:0010:00

Hourly average and peak, UTC.

Server performance

01020304015:0021:0015:0022:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:29 UTC6d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on 4Netplayers-5400HalleinGoesRust?

Here are the tags 4Netplayers-5400HalleinGoesRust lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find 4Netplayers-5400HalleinGoesRust in?

The Rust Vending Machine lists that feature 4Netplayers-5400HalleinGoesRust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does 4Netplayers-5400HalleinGoesRust enforce, and what settings does it run?

There is no gather rate in the name 4Netplayers-5400HalleinGoesRust. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of 4Netplayers-5400HalleinGoesRust?

There is no region listed for 4Netplayers-5400HalleinGoesRust. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 213.202.203.53:28015.

How stable is 4Netplayers-5400HalleinGoesRust, and is it currently online?

The shelves show 4Netplayers-5400HalleinGoesRust in stock and online right now. By its own uptime report, the last restart was about 4 hours ago. Across the last 7 days, it was available for 71 of 168 hours, or 42% of the time. The first sighting of it on Rust Vending Machine was 6 October 2026.

What is the performance like on 4Netplayers-5400HalleinGoesRust?

The 48-hour average for server fps is 30, and the floor was 27. At its peak it held 219,891 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,865 MB. What players call lag comes from low fps and an entity count on the rise.

What version does 4Netplayers-5400HalleinGoesRust use?

Rust network protocol 2634 and build 167781 on Linux is what powers 4Netplayers-5400HalleinGoesRust. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is 4Netplayers-5400HalleinGoesRust's rank among Rust servers?

Over the last seven days 4Netplayers-5400HalleinGoesRust ranks #4,410 on player hours, among the top 20% of all ranked servers.

How many players are on 4Netplayers-5400HalleinGoesRust right now?

You will find 0 players filling 10 slots in 4Netplayers-5400HalleinGoesRust as things stand. The seven-day average stands at 1 players, peaking at 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.

Wipe info

When does 4Netplayers-5400HalleinGoesRust wipe?

The wipes of 4Netplayers-5400HalleinGoesRust on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 6 days 18 hours ago.

What can you expect on 4Netplayers-5400HalleinGoesRust when wipe day comes?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 25 hours after it began, the crowd peaked.

Join the server

What is the way to join 4Netplayers-5400HalleinGoesRust?

Press F1 in Rust to bring up the console and enter client.connect 213.202.203.53:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.