4Netplayers-5400HalleinGoesRust
Online 213.202.203.53:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:29 UTC6d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on 4Netplayers-5400HalleinGoesRust?
Here are the tags 4Netplayers-5400HalleinGoesRust lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find 4Netplayers-5400HalleinGoesRust in?
The Rust Vending Machine lists that feature 4Netplayers-5400HalleinGoesRust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is currently on 4Netplayers-5400HalleinGoesRust?
4Netplayers-5400HalleinGoesRust runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does 4Netplayers-5400HalleinGoesRust enforce, and what settings does it run?
There is no gather rate in the name 4Netplayers-5400HalleinGoesRust. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of 4Netplayers-5400HalleinGoesRust?
There is no region listed for 4Netplayers-5400HalleinGoesRust. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 213.202.203.53:28015.
How stable is 4Netplayers-5400HalleinGoesRust, and is it currently online?
The shelves show 4Netplayers-5400HalleinGoesRust in stock and online right now. By its own uptime report, the last restart was about 4 hours ago. Across the last 7 days, it was available for 71 of 168 hours, or 42% of the time. The first sighting of it on Rust Vending Machine was 6 October 2026.
What is the performance like on 4Netplayers-5400HalleinGoesRust?
The 48-hour average for server fps is 30, and the floor was 27. At its peak it held 219,891 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,865 MB. What players call lag comes from low fps and an entity count on the rise.
What version does 4Netplayers-5400HalleinGoesRust use?
Rust network protocol 2634 and build 167781 on Linux is what powers 4Netplayers-5400HalleinGoesRust. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is 4Netplayers-5400HalleinGoesRust's rank among Rust servers?
Over the last seven days 4Netplayers-5400HalleinGoesRust ranks #4,410 on player hours, among the top 20% of all ranked servers.
How many players are on 4Netplayers-5400HalleinGoesRust right now?
You will find 0 players filling 10 slots in 4Netplayers-5400HalleinGoesRust as things stand. The seven-day average stands at 1 players, peaking at 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.
Wipe info
When does 4Netplayers-5400HalleinGoesRust wipe?
The wipes of 4Netplayers-5400HalleinGoesRust on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 6 days 18 hours ago.
What can you expect on 4Netplayers-5400HalleinGoesRust when wipe day comes?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 25 hours after it began, the crowd peaked.
Join the server
What is the way to join 4Netplayers-5400HalleinGoesRust?
Press F1 in Rust to bring up the console and enter client.connect 213.202.203.53:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.