WIN TEST SERVER
Online 212.220.216.79:11111 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:22 UTC9d ago | 1 | – | running | 1 |
| Wed 30 Sep, 04:12 UTC14d ago | 1 | held half | 5.1 days | 0 |
| Tue 29 Sep, 15:24 UTC15d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on WIN TEST SERVER?
gmvanilla (Game mode): Vanilla survival mode; mp3 (Max players): Room for 3; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what WIN TEST SERVER tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does WIN TEST SERVER appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature WIN TEST SERVER are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on WIN TEST SERVER?
WIN TEST SERVER runs a procedural map of size 4,300 with seed 17079025, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: ВАЙП БЫЛ 9д НАЗАД.
What rules does WIN TEST SERVER enforce, and what settings does it run?
The name of WIN TEST SERVER gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server info
Where can you find WIN TEST SERVER?
No region is published by WIN TEST SERVER. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 212.220.216.79:11111.
How stable is WIN TEST SERVER, and is it currently online?
The shelves show WIN TEST SERVER in stock and online right now. Its uptime figure puts the last restart at roughly 16 hours ago. Across the last 7 days, it was available for 99 of 168 hours, or 59% of the time. Its first record on Rust Vending Machine is dated 14 September 2026.
How well does WIN TEST SERVER perform?
The 48-hour average for server fps is 99, and the floor was 52. At its peak it held 131,064 entities, counting buildings, deployables and all else in the world. At most it drew 4,101 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does WIN TEST SERVER use?
Rust network protocol 2634 and build 167781 on Windows is what powers WIN TEST SERVER. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does WIN TEST SERVER compare to other Rust servers in the rankings?
Over the last seven days WIN TEST SERVER ranks #5,459 on player hours, among the top 25% of all ranked servers.
What is the current player count on WIN TEST SERVER?
WIN TEST SERVER is carrying 0 players on 3 slots at the moment. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 06:00 UTC, when it averaged 1 players.
Wipe info
On what schedule does WIN TEST SERVER wipe?
There is no way to predict the next wipe at WIN TEST SERVER, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 9 days 20 hours ago.
What can you expect on WIN TEST SERVER when wipe day comes?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.
Getting in
What steps do you take to join WIN TEST SERVER?
Open Rust and press F1 for the console, then type client.connect 212.220.216.79:11111. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
