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PvE#2,870

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Online 212.22.93.52:28014 checked 11m ago

biweekly wipes moddedoxidepve
players now0of 50 slots
7-day average1peak 6
rank#2,870top 13%
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 21hFri 16 Oct, 02:46 UTC

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 02:46 UTC, in 1d 21h. Every other Friday at 02:46 UTC · low confidence

14 daysusual gapbetween real wipes
13wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 1d 21hFri 16 Oct, 02:46 UTC
  2. 15d 21hFri 30 Oct, 02:46 UTC
  3. 22d 14hThu 5 Nov, 19:00 UTCFW
  4. 29d 21hFri 13 Nov, 02:46 UTC
  5. 43d 21hFri 27 Nov, 02:46 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:46 UTC12d ago 12 – running 0
Fri 18 Sep, 03:14 UTC26d ago 14 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs a procedural map of size 4,250 with seed 771842122, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | gives no gather rate. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.

Server info

What location is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | in?

No region is published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 212.22.93.52:28014.

How stable is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and is it currently online?

You can grab [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |: it is online as we speak. The uptime counter points to a restart about 6 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | lag-free?

The 48-hour average for server fps is 64, and the floor was 41. At its peak it held 143,106 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,571 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | use?

The setup: [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sit in the rankings?

The last seven days of player hours place [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #2,870, in the top 13% of all ranked servers.

Is [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | busy at the moment?

Right now 50 slots in [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold 0 players. The seven-day average stands at 1 players, peaking at 6. Its busiest point in the last 48 hours was 20:00 UTC, averaging 4 players.

Wipe details

On what schedule does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe?

The schedule at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is to wipe every other Friday at 02:46 UTC. Friday 16 October at 02:46 UTC is when its next wipe falls due. The world it has now started 12 days 1 hours ago. A wipe every two weeks is published in its tags.

What happens on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | on wipe day?

At their busiest, its recent wipes averaged 13 players. Peak crowd on the latest wipe came 12 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 4.

How to join

What steps do you take to join [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Open Rust and press F1 for the console, then type client.connect 212.22.93.52:28014. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at http://tlshop.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2634,^b,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.