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Rust Vending Machine 51,171playing
Modded#7,065

Rust START TOMSK

Online 212.22.93.189:28024 checked 9m ago

monthly wipes moddedoxide
players now0of 45 slots
7-day average0peak 2
rank#7,065top 32%
last wipe · restocked10d agomonthly schedule
next wipe · restock21d 7hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct8 Oct10 Oct13 Oct15 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 06:57 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rust START TOMSK?

gmrust (Game mode): Survival as standard Rust plays; mp45 (Max players): The cap is 45; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what Rust START TOMSK tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rust START TOMSK appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust START TOMSK: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Rust START TOMSK?

A procedural map, size 3,000 with seed 1605290779, generated by the game, is what Rust START TOMSK runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Rust START TOMSK?

There is no gather rate in the name Rust START TOMSK. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What location is Rust START TOMSK in?

There is no region listed for Rust START TOMSK. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 212.22.93.189:28024.

How stable is Rust START TOMSK, and is it currently online?

Open for trade right now: Rust START TOMSK is online. The uptime counter points to a restart about 3 days 21 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is Rust START TOMSK lag-free?

Over the last 48 hours the average server fps was 65, with a low of 61. At its peak it held 50,420 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,495 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does Rust START TOMSK use?

Rust network protocol 2634 and build 166652 on Windows is what powers Rust START TOMSK. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Rust START TOMSK sit in the rankings?

Over the last seven days Rust START TOMSK ranks #7,065 on player hours, among the top 32% of all ranked servers.

What is the current player count on Rust START TOMSK?

You will find 0 players filling 45 slots in Rust START TOMSK as things stand. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 12:00 UTC, when it averaged 0 players.

Wipe details

When does Rust START TOMSK wipe?

The force wipe is the only wipe at Rust START TOMSK, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 10 days 3 hours ago. Wipes once a month are what its tags show.

How does Rust START TOMSK handle wipe day?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 10 hours after the wipe.

How to join

What is the way to join Rust START TOMSK?

In the Rust console (F1), type client.connect 212.22.93.189:28024. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp45,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp45
Max players The cap is 45.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.