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Modded#2,318

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 7m ago

1x monthly wipes vanillamoddedoxide
players now0of 300 slots
7-day average2peak 8
rank#2,318top 10% · #871 in EU
last wipe · restocked8d agomonthly schedule
next wipe · restock21d 12hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

3.8 daysusual gapbetween real wipes
11wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 21d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC8d ago 9 – running 1
Fri 2 Oct, 11:29 UTC12d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Magic World #1 - Long (Classic x1 | Vanilla)?

Here are the tags Magic World #1 - Long (Classic x1 | Vanilla) lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): 300 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Magic World #1 - Long (Classic x1 | Vanilla) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Magic World #1 - Long (Classic x1 | Vanilla): EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

Map and rules

Which map is currently on Magic World #1 - Long (Classic x1 | Vanilla)?

A procedural map, size 4,500 with seed 1615018777, generated by the game, is what Magic World #1 - Long (Classic x1 | Vanilla) runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Magic World #1 - Long (Classic x1 | Vanilla)?

The name of Magic World #1 - Long (Classic x1 | Vanilla) gives 1x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

Server info

What location is Magic World #1 - Long (Classic x1 | Vanilla) in?

The EU tag places Magic World #1 - Long (Classic x1 | Vanilla) in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 212.22.93.15:28024.

What is the uptime like on Magic World #1 - Long (Classic x1 | Vanilla)?

The shelves show Magic World #1 - Long (Classic x1 | Vanilla) in stock and online right now. By its own uptime report, the last restart was about 5 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is Magic World #1 - Long (Classic x1 | Vanilla) lag-free?

Server fps over the last 48 hours averaged 38 and never dropped below 18. At its peak it held 224,695 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,142 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Magic World #1 - Long (Classic x1 | Vanilla) run?

The setup: Magic World #1 - Long (Classic x1 | Vanilla) on Windows, Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Magic World #1 - Long (Classic x1 | Vanilla) sit in the rankings?

The last seven days of player hours place Magic World #1 - Long (Classic x1 | Vanilla) at #2,318, in the top 10% of all ranked servers and #871 in Europe.

How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?

Magic World #1 - Long (Classic x1 | Vanilla) is carrying 0 players on 300 slots at the moment. It peaked at 8 this week, and the average was 2. The last 48 hours peaked at 16:00 UTC, when it averaged 7 players.

Wipe details

When does Magic World #1 - Long (Classic x1 | Vanilla) wipe?

Once a month, Magic World #1 - Long (Classic x1 | Vanilla) wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 8 days 23 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What happens on Magic World #1 - Long (Classic x1 | Vanilla) on wipe day?

At their busiest, its recent wipes averaged 11 players. Peak crowd on the latest wipe came 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What is the way to join Magic World #1 - Long (Classic x1 | Vanilla)?

In the Rust console (F1), type client.connect 212.22.93.15:28024. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://magic-world.gamestores.app for its website.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2634,^m,^v,EU,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players 300 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.