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Modded#15,391

MonkeyCode Test Server

Offline 212.107.28.57:28015 checked 25d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,391no region published
last wipe · restocked41d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on MonkeyCode Test Server?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs162929 (Build): Build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what MonkeyCode Test Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does MonkeyCode Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include MonkeyCode Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on MonkeyCode Test Server?

A procedural map, generated by the game, is what MonkeyCode Test Server runs.

What rules does MonkeyCode Test Server enforce, and what settings does it run?

No gather rate is given in the name of MonkeyCode Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

About the server

What location is MonkeyCode Test Server in?

You will find no region published for MonkeyCode Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 212.107.28.57:28015.

How stable is MonkeyCode Test Server, and is it currently online?

No stock on MonkeyCode Test Server at the moment, last seen 25 days 14 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 16 September 2026.

Which Rust build is MonkeyCode Test Server running?

The setup: MonkeyCode Test Server on Linux, Rust network protocol 2633 and build 162929. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does MonkeyCode Test Server compare to other Rust servers in the rankings?

The last seven days of player hours place MonkeyCode Test Server at #15,391, in the top – of all ranked servers.

Is MonkeyCode Test Server busy at the moment?

Current status for MonkeyCode Test Server: offline, last seen 25 days 14 hours ago.

Wipe details

How often does MonkeyCode Test Server wipe?

Too few wipes of MonkeyCode Test Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 41 days 7 hours ago.

How to join

What is the way to join MonkeyCode Test Server?

In the Rust console (F1), type client.connect 212.107.28.57:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs162929
Build Build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.