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Rust Vending Machine 85,367playing
Modded#15,903

private-homelab

Offline 211.230.217.86:28015 checked 5d ago

moddedoxide
players now0of 1 slots
7-day average0peak –
rank#15,903top 72%
last wipe · restocked5d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:29 UTC5d ago 0 – running 0
Thu 8 Oct, 23:40 UTC5d ago 0 – 0.4 days 0
Thu 8 Oct, 06:44 UTC6d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on private-homelab?

gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): Build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what private-homelab tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does private-homelab appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature private-homelab are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on private-homelab?

A procedural map, generated by the game, is what private-homelab runs.

Which settings and rules apply on private-homelab?

No gather rate is given in the name of private-homelab. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find private-homelab?

You will find no region published for private-homelab. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 211.230.217.86:28015.

How stable is private-homelab, and is it currently online?

Right now private-homelab is not in stock, last seen 5 days 9 hours ago. Across the last 7 days, it was available for 20 of 168 hours, or 12% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does private-homelab use?

Rust network protocol 2634 and build 167231 on Linux is what powers private-homelab. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is private-homelab's rank among Rust servers?

Over the last seven days private-homelab ranks #15,903 on player hours, among the top 72% of all ranked servers.

Is private-homelab busy at the moment?

Current status for private-homelab: offline, last seen 5 days 9 hours ago. The past week gives an average of 0 players.

Wipe schedule

On what schedule does private-homelab wipe?

Because private-homelab wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 5 days 10 hours ago.

What can you expect on private-homelab when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join private-homelab?

Press F1 in Rust to bring up the console and enter client.connect 211.230.217.86:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp1
Max players 1 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build Build 167231.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.