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Modded#7,483

Rust TestServer NoChat

Online 211.106.63.210:28015 checked 10m ago

moddedoxide
players now1of 50 slots
7-day average1peak 5
rank#7,483top 34%
last wipe · restocked13h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0246818:0020:0023:0001:0004:0006:00Wiped Wed 14 Oct, 18:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020018:0020:0023:0001:0004:0006:00Wiped Wed 14 Oct, 18:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust TestServer NoChat?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Rust TestServer NoChat tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Rust TestServer NoChat in?

The Rust Vending Machine lists that feature Rust TestServer NoChat are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on Rust TestServer NoChat?

Rust TestServer NoChat runs a procedural map of size 4,250 with seed 856364890, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Rust TestServer NoChat?

No gather rate is given in the name of Rust TestServer NoChat. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Rust TestServer NoChat?

You will find no region published for Rust TestServer NoChat. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 211.106.63.210:28015.

What is the uptime like on Rust TestServer NoChat?

You can grab Rust TestServer NoChat: it is online as we speak. The uptime counter points to a restart about 11 hours ago. It came to Rust Vending Machine's notice on 14 October 2026.

How well does Rust TestServer NoChat perform?

Over the last 48 hours the average server fps was 119, with a low of 80. At its peak it held 187,904 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,016 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Rust TestServer NoChat run?

The setup: Rust TestServer NoChat on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Rust TestServer NoChat compare to other Rust servers in the rankings?

The last seven days of player hours place Rust TestServer NoChat at #7,483, in the top 34% of all ranked servers.

What is the current player count on Rust TestServer NoChat?

You will find 1 players filling 50 slots in Rust TestServer NoChat as things stand. It peaked at 5 this week, and the average was 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 4 players.

Wipe info

When does Rust TestServer NoChat wipe?

The wipes of Rust TestServer NoChat on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 13 hours ago.

Getting in

What is the way to join Rust TestServer NoChat?

Press F1 in Rust to bring up the console and enter client.connect 211.106.63.210:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.