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Modded#15,907

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 6d ago

moddedoxide
players now0of 4 slots
7-day average0peak –
rank#15,907top 72%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on osmium dev render-c (local)?

gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): Room for 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167231 (Build): Game build: 167231; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what osmium dev render-c (local) tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does osmium dev render-c (local) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include osmium dev render-c (local): Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on osmium dev render-c (local)?

A procedural map, generated by the game, is what osmium dev render-c (local) runs.

Which settings and rules apply on osmium dev render-c (local)?

The name of osmium dev render-c (local) gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is osmium dev render-c (local) in?

You will find no region published for osmium dev render-c (local). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 208.88.69.27:28990.

How reliable is osmium dev render-c (local), and is it online now?

No stock at present: osmium dev render-c (local) is offline, last seen 6 days 13 hours ago. Over 6 full days, the shelves were stocked for 0 of 144 hours (0%). The first sighting of it on Rust Vending Machine was 8 October 2026.

What version does osmium dev render-c (local) use?

On Linux, osmium dev render-c (local) is running Rust network protocol 2634 and build 167231. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does osmium dev render-c (local) compare to other Rust servers in the rankings?

The last seven days of player hours place osmium dev render-c (local) at #15,907, in the top 72% of all ranked servers.

How many players are on osmium dev render-c (local) right now?

Current status for osmium dev render-c (local): offline, last seen 6 days 13 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe details

How often does osmium dev render-c (local) wipe?

Too few wipes of osmium dev render-c (local) are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 6 days 13 hours ago.

Getting in

What steps do you take to join osmium dev render-c (local)?

In the Rust console (F1), type client.connect 208.88.69.27:28990. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players Room for 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167231
Build Game build: 167231.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.