[GNG] Development Server | Staging & Plugin Testing
Online 208.73.203.30:7781 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:35 UTC14d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on [GNG] Development Server | Staging & Plugin Testing?
The server browser reads these tags that [GNG] Development Server | Staging & Plugin Testing publishes: gmrust (Game mode): Rust survival, the standard way; mp70 (Max players): Room for 70; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166406 (Build): Game build: 166406; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does [GNG] Development Server | Staging & Plugin Testing appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include [GNG] Development Server | Staging & Plugin Testing: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is in play on [GNG] Development Server | Staging & Plugin Testing?
[GNG] Development Server | Staging & Plugin Testing runs a procedural map of size 3,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does [GNG] Development Server | Staging & Plugin Testing enforce, and what settings does it run?
The name of [GNG] Development Server | Staging & Plugin Testing gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
About the server
What is the location of [GNG] Development Server | Staging & Plugin Testing?
There is no region listed for [GNG] Development Server | Staging & Plugin Testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 208.73.203.30:7781.
How reliable is [GNG] Development Server | Staging & Plugin Testing, and is it online now?
You can grab [GNG] Development Server | Staging & Plugin Testing: it is online as we speak. The uptime counter points to a restart about 14 days 9 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is [GNG] Development Server | Staging & Plugin Testing lag-free?
The 48-hour average for server fps is 197, and the floor was 175. The entity count reached 47,227: that includes buildings, deployables and everything else. The highest memory reading was 4,230 MB. What players call lag comes from low fps and an entity count on the rise.
What version does [GNG] Development Server | Staging & Plugin Testing use?
Rust network protocol 2634 and build 166406 on Windows is what powers [GNG] Development Server | Staging & Plugin Testing. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does [GNG] Development Server | Staging & Plugin Testing sit in the rankings?
The last seven days of player hours place [GNG] Development Server | Staging & Plugin Testing at #8,823, in the top 40% of all ranked servers.
What is the current player count on [GNG] Development Server | Staging & Plugin Testing?
Right now 70 slots in [GNG] Development Server | Staging & Plugin Testing hold 0 players. The seven-day average stands at 0 players, peaking at 2.
Wipe info
How often does [GNG] Development Server | Staging & Plugin Testing wipe?
The wipes of [GNG] Development Server | Staging & Plugin Testing on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 14 days 11 hours ago.
What happens on [GNG] Development Server | Staging & Plugin Testing on wipe day?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe was at its largest 11 hours after the wipe.
Join the server
What steps do you take to join [GNG] Development Server | Staging & Plugin Testing?
Open Rust and press F1 for the console, then type client.connect 208.73.203.30:7781. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://www.greatnorthgaming.com.
Server tags
what each one meansPublished as mp70,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z
Game
gmrust
mp70
ts8
v2634
cs166406
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
