Snow Land 2.0
Online 208.52.146.13:10005 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:25 UTC9d ago | 1 | – | running | 0 |
| Sat 3 Oct, 23:33 UTC10d ago | 1 | – | 1.8 days | 0 |
| Mon 14 Sep, 16:09 UTC30d ago | 1 | halved by day 2 | 19.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Snow Land 2.0?
Here are the tags Snow Land 2.0 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Snow Land 2.0 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Snow Land 2.0 are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on Snow Land 2.0?
A procedural map, size 4,000 with seed 1, generated by the game, is what Snow Land 2.0 runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Snow Land 2.0 enforce, and what settings does it run?
There is no gather rate in the name Snow Land 2.0. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.
Server info
What is the location of Snow Land 2.0?
You will find no region published for Snow Land 2.0. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 208.52.146.13:10005.
What is the uptime like on Snow Land 2.0?
Open for trade right now: Snow Land 2.0 is online. The uptime counter points to a restart about 5 days 10 hours ago. Over 7 full days, the shelves were stocked for 141 of 168 hours (84%). Its first record on Rust Vending Machine is dated 13 September 2026.
Is Snow Land 2.0 lag-free?
Server fps over the last 48 hours averaged 56 and never dropped below 35. Up to 99,846 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 5,251 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Snow Land 2.0 running?
The setup: Snow Land 2.0 on Linux, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does Snow Land 2.0 compare to other Rust servers in the rankings?
The last seven days of player hours place Snow Land 2.0 at #8,861, in the top 40% of all ranked servers.
How many players are on Snow Land 2.0 right now?
Snow Land 2.0 is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does Snow Land 2.0 wipe?
The force wipe is the only wipe at Snow Land 2.0, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 9 days 3 hours ago. Its tags state a wipe each month.
What happens on Snow Land 2.0 on wipe day?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.
Getting in
What is the way to join Snow Land 2.0?
Press F1 in Rust to bring up the console and enter client.connect 208.52.146.13:10005. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.