[RD] TEST SERVER
Online 208.103.169.136:28010 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #639 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:31 UTC11d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:59 UTC18d ago | 1 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on [RD] TEST SERVER?
gmrust (Game mode): The standard survival game mode; mp0 (Max players): The cap is 0; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166586 (Build): Game build: 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; rustmaps (Custom tag): A custom tag, added by the owner or through a plugin, not by the game is what [RD] TEST SERVER tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does [RD] TEST SERVER appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include [RD] TEST SERVER: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on [RD] TEST SERVER?
This page offers the custom map file for download; [RD] TEST SERVER runs a map of size 5,200.
Which settings and rules apply on [RD] TEST SERVER?
There is no gather rate in the name [RD] TEST SERVER. quad groups are capped at 4 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find [RD] TEST SERVER?
You will find no region published for [RD] TEST SERVER. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 208.103.169.136:28010.
How stable is [RD] TEST SERVER, and is it currently online?
Open for trade right now: [RD] TEST SERVER is online. Its uptime figure puts the last restart at roughly 9 days 11 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 20 September 2026.
What is the performance like on [RD] TEST SERVER?
The 48-hour average for server fps is 30, and the floor was 27. Up to 52,020 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 6,132 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does [RD] TEST SERVER run?
On Linux, [RD] TEST SERVER is running Rust network protocol 2634 and build 166586. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does [RD] TEST SERVER compare to other Rust servers in the rankings?
The last seven days of player hours place [RD] TEST SERVER at #15,967, in the top 71% of all ranked servers. It ranks #639 among quad servers.
What is the current player count on [RD] TEST SERVER?
0 players are in [RD] TEST SERVER as things stand. Over the last seven days you would have seen 0 players on average.
Wipe details
When does [RD] TEST SERVER wipe?
The force wipe is the only wipe at [RD] TEST SERVER, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 11 days 11 hours ago it made the world it is using now. Its tags state a wipe each month.
How does [RD] TEST SERVER handle wipe day?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 46 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 4 in the wipes that did not hold.
Join the server
What steps do you take to join [RD] TEST SERVER?
Open Rust and press F1 for the console, then type client.connect 208.103.169.136:28010. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://www.rustdecay.com.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,gmrust,cs166586,ts4,^o^z,rustmaps
Game
gmrust
mp0
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.