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Community#13,381

Divine Nation

Online 207.48.196.211:28015 checked 10m ago

players now0of 75 slots
7-day average0peak 1
rank#13,381top 60%
last wipe · restocked12d agono schedule published
next wipe · restock22d 13hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 357 on average
A289/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 338 on average
A3342/ 400 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 334 on average
B1107/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B219/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Divine Nation?

gmvanilla (Game mode): Survival, vanilla style; mp75 (Max players): Room for 75; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Game build: 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what Divine Nation tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Divine Nation appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Divine Nation are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Divine Nation?

Divine Nation runs a procedural map of size 4,000 with seed 12619, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Divine Nation enforce, and what settings does it run?

The name of Divine Nation gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Divine Nation?

You will find no region published for Divine Nation. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 207.48.196.211:28015.

How stable is Divine Nation, and is it currently online?

You can grab Divine Nation: it is online as we speak. The uptime counter points to a restart about 10 days 10 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Divine Nation?

The 48-hour average for server fps is 114, and the floor was 97. Up to 92,829 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,473 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Divine Nation run?

The setup: Divine Nation on Linux, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Divine Nation compare to other Rust servers in the rankings?

The last seven days of player hours place Divine Nation at #13,381, in the top 60% of all ranked servers.

Is Divine Nation busy at the moment?

Divine Nation is carrying 0 players on 75 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 16:00 UTC, when it averaged 0 players.

Wipe info

On what schedule does Divine Nation wipe?

The force wipe is the only wipe at Divine Nation, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 9 hours ago it made the world it is using now.

What can you expect on Divine Nation when wipe day comes?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

How to join

What steps do you take to join Divine Nation?

Open Rust and press F1 for the console, then type client.connect 207.48.196.211:28015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://divinenation.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp75
Max players Room for 75.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Game build: 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.