Dook's Dungeon
Online 207.216.54.49:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Dook's Dungeon?
The server browser reads these tags that Dook's Dungeon publishes: gmrust (Game mode): The standard survival game mode; mp500 (Max players): 500 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who operates Dook's Dungeon?
So 1 other server we track and Dook's Dungeon both publish a keithscomputers.ca hostname, so one operator probably runs them.
Where does Dook's Dungeon appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Dook's Dungeon: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What map is in play on Dook's Dungeon?
A procedural map, size 4,500 with seed 1337420, generated by the game, is what Dook's Dungeon runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Dook's Dungeon enforce, and what settings does it run?
No gather rate is given in the name of Dook's Dungeon. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find Dook's Dungeon?
You will find no region published for Dook's Dungeon. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 207.216.54.49:28025.
What is the uptime like on Dook's Dungeon?
Open for trade right now: Dook's Dungeon is online. The uptime counter points to a restart about 11 hours ago. Over 7 full days, the shelves were stocked for 166 of 168 hours (99%). It came to Rust Vending Machine's notice on 13 September 2026.
Is Dook's Dungeon lag-free?
Over the last 48 hours the average server fps was 134, with a low of 104. The entity count reached 122,961: that includes buildings, deployables and everything else. At most it drew 3,680 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is Dook's Dungeon running?
The setup: Dook's Dungeon on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Dook's Dungeon sit in the rankings?
The last seven days of player hours place Dook's Dungeon at #5,031, in the top 23% of all ranked servers.
Is Dook's Dungeon busy at the moment?
You will find 0 players filling 500 slots in Dook's Dungeon as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.
Wipe info
When does Dook's Dungeon wipe?
The estimate of Dook's Dungeon's next wipe comes from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 34 days 23 hours ago it made the world it is using now. Wipes once a month are what its tags show.
Getting in
What is the way to join Dook's Dungeon?
Press F1 in Rust to bring up the console and enter client.connect 207.216.54.49:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://discord.com/invite/bG9qzKBW.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.