PMA Network
Online NA 207.174.43.172:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on PMA Network?
The server browser reads these tags that PMA Network publishes: gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does PMA Network appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include PMA Network: Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on PMA Network?
A procedural map, size 3,000 with seed 1234, generated by the game, is what PMA Network runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does PMA Network enforce, and what settings does it run?
There is no gather rate in the name PMA Network. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is PMA Network in?
With its NA tag, PMA Network lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 207.174.43.172:28015.
What is the uptime like on PMA Network?
You can grab PMA Network: it is online as we speak. By its own uptime report, the last restart was about 11 days 22 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 29 September 2026.
Is PMA Network lag-free?
Server fps over the last 48 hours averaged 236 and never dropped below 228. At its peak it held 43,924 entities, counting buildings, deployables and all else in the world. At most it drew 3,995 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does PMA Network run?
Rust network protocol 2634 and build 166586 on Linux is what powers PMA Network. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does PMA Network sit in the rankings?
The last seven days of player hours place PMA Network at #14,871, in the top 67% of all ranked servers and #1,475 in North America.
Is PMA Network busy at the moment?
Right now 100 slots in PMA Network hold 0 players. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
Wipe info
On what schedule does PMA Network wipe?
The wipes of PMA Network on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 days ago.
How does PMA Network handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What is the way to join PMA Network?
Open Rust and press F1 for the console, then type client.connect 207.174.43.172:28015. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://pma.network.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmvanilla,cs166586,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166586
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.