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Modded#15,899

Halo Test

Online 205.209.120.235:28080 checked 11m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,899top 72%
last wipe · restocked69d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Halo Test?

Here are the tags Halo Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2632 (Protocol): You need protocol 2632 to join, matching your game version; cs160450 (Build): Build 160450; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Halo Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Halo Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on Halo Test?

The map on Halo Test is procedural, size 3,500 with seed 664382915, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Halo Test enforce, and what settings does it run?

The name of Halo Test gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Halo Test?

No region is published by Halo Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 205.209.120.235:28080.

How reliable is Halo Test, and is it online now?

You can grab Halo Test: it is online as we speak. By its own uptime report, the last restart was about 9 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does Halo Test perform?

The 48-hour average for server fps is 146, and the floor was 107. The entity count reached 66,993: that includes buildings, deployables and everything else. Memory use peaked at 5,176 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Halo Test running?

The setup: Halo Test on Windows, Rust network protocol 2632 and build 160450. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Halo Test sit in the rankings?

Over the last seven days Halo Test ranks #15,899 on player hours, among the top 72% of all ranked servers.

Is Halo Test busy at the moment?

Halo Test is carrying 0 players on 50 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe schedule

When does Halo Test wipe?

There are not yet enough recorded wipes from Halo Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 69 days ago it made the world it is using now.

Getting in

What is the way to join Halo Test?

In the Rust console (F1), type client.connect 205.209.120.235:28080. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2632
Protocol You need protocol 2632 to join, matching your game version.
cs160450
Build Build 160450.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.