OW Mad Science: Events server
Online 204.191.220.196:28115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on OW Mad Science: Events server?
The server browser reads these tags that OW Mad Science: Events server publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does OW Mad Science: Events server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature OW Mad Science: Events server are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on OW Mad Science: Events server?
A procedural map, size 3,400 with seed 1648840555, generated by the game, is what OW Mad Science: Events server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on OW Mad Science: Events server?
There is no gather rate in the name OW Mad Science: Events server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server details
What location is OW Mad Science: Events server in?
There is no region listed for OW Mad Science: Events server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 204.191.220.196:28115.
How reliable is OW Mad Science: Events server, and is it online now?
Open for trade right now: OW Mad Science: Events server is online. By its own uptime report, the last restart was about 13 days 2 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is OW Mad Science: Events server lag-free?
Over the last 48 hours the average server fps was 129, with a low of 55. The entity count reached 67,494: that includes buildings, deployables and everything else. Memory use peaked at 3,579 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does OW Mad Science: Events server run?
Rust network protocol 2634 and build 166494 on Linux is what powers OW Mad Science: Events server. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does OW Mad Science: Events server sit in the rankings?
Over the last seven days OW Mad Science: Events server ranks #6,506 on player hours, among the top 29% of all ranked servers.
How many players are on OW Mad Science: Events server right now?
You will find 0 players filling 100 slots in OW Mad Science: Events server as things stand. The seven-day average stands at 0 players, peaking at 2.
Wipe schedule
When does OW Mad Science: Events server wipe?
Once a month, OW Mad Science: Events server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 13 days 4 hours ago.
What can you expect on OW Mad Science: Events server when wipe day comes?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
How to join
What is the way to join OW Mad Science: Events server?
Press F1 in Rust to bring up the console and enter client.connect 204.191.220.196:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.obsidianworlds.com/rust/ for its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.