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Modded#6,506

OW Mad Science: Events server

Online 204.191.220.196:28115 checked 12m ago

vanillamoddedoxide
players now0of 100 slots
7-day average0peak 2
rank#6,506top 29%
last wipe · restocked13d agono schedule published
next wipe · restock21d 18hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on OW Mad Science: Events server?

The server browser reads these tags that OW Mad Science: Events server publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does OW Mad Science: Events server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature OW Mad Science: Events server are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on OW Mad Science: Events server?

A procedural map, size 3,400 with seed 1648840555, generated by the game, is what OW Mad Science: Events server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on OW Mad Science: Events server?

There is no gather rate in the name OW Mad Science: Events server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server details

What location is OW Mad Science: Events server in?

There is no region listed for OW Mad Science: Events server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 204.191.220.196:28115.

How reliable is OW Mad Science: Events server, and is it online now?

Open for trade right now: OW Mad Science: Events server is online. By its own uptime report, the last restart was about 13 days 2 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is OW Mad Science: Events server lag-free?

Over the last 48 hours the average server fps was 129, with a low of 55. The entity count reached 67,494: that includes buildings, deployables and everything else. Memory use peaked at 3,579 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does OW Mad Science: Events server run?

Rust network protocol 2634 and build 166494 on Linux is what powers OW Mad Science: Events server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does OW Mad Science: Events server sit in the rankings?

Over the last seven days OW Mad Science: Events server ranks #6,506 on player hours, among the top 29% of all ranked servers.

How many players are on OW Mad Science: Events server right now?

You will find 0 players filling 100 slots in OW Mad Science: Events server as things stand. The seven-day average stands at 0 players, peaking at 2.

Wipe schedule

When does OW Mad Science: Events server wipe?

Once a month, OW Mad Science: Events server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 13 days 4 hours ago.

What can you expect on OW Mad Science: Events server when wipe day comes?

An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What is the way to join OW Mad Science: Events server?

Press F1 in Rust to bring up the console and enter client.connect 204.191.220.196:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.obsidianworlds.com/rust/ for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players 100 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.