dev
Offline 203.94.34.210:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC13d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC15d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC16d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC18d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC19d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC21d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC22d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC23d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC27d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC28d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC29d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC30d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on dev?
Here are the tags dev lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots; ts100 (Group limit): 100 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166465 (Build): Build 166465; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does dev appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which settings and rules apply on dev?
The name of dev gives no gather rate. The player cap for a group is 100. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of dev?
There is no region listed for dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 203.94.34.210:28015.
How stable is dev, and is it currently online?
Right now dev is not in stock, last seen 9 days 3 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What Rust version does dev run?
Rust network protocol 2634 and build 166465 on Windows is what powers dev. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is dev's rank among Rust servers?
The last seven days of player hours place dev at #15,988, in the top 71% of all ranked servers.
How many players are on dev right now?
Current status for dev: offline, last seen 9 days 3 hours ago.
Wipe info
When does dev wipe?
Because dev wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 19 days 16 hours ago.
What happens on dev on wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What steps do you take to join dev?
In the Rust console (F1), type client.connect 203.94.34.210:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166465,ts100,^o^z
Game
gmrust
mp1
ts100
v2634
cs166465
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.