A Shockbyte Rust Server
Online 203.16.163.4:25784 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:40 UTC1d ago | – | – | running | 0 |
| Wed 16 Sep, 09:05 UTC29d ago | 0 | – | 27.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
Which map is currently on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 2,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
There is no gather rate in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is A Shockbyte Rust Server in?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 203.16.163.4:25784.
What is the uptime like on A Shockbyte Rust Server?
Open for trade right now: A Shockbyte Rust Server is online. Its uptime figure puts the last restart at roughly 29 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 214, and the floor was 147. Up to 29,661 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,957 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #15,880, in the top 72% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
You will find 0 players filling 10 slots in A Shockbyte Rust Server as things stand. The past week gives an average of 0 players.
Wipe details
When does A Shockbyte Rust Server wipe?
Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 31 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What is the way to join A Shockbyte Rust Server?
Press F1 in Rust to bring up the console and enter client.connect 203.16.163.4:25784. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.