A Shockbyte Rust Server
Online 203.16.163.250:22036 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:48 UTC24m ago | – | – | running | 0 |
| Fri 2 Oct, 17:47 UTC12d ago | 0 | – | – | 0 |
| Tue 22 Sep, 21:26 UTC22d ago | 1 | halved by day 1 | 9.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp2 (Max players): 2 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,750 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
The name of A Shockbyte Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. VAC is on.
Server details
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 203.16.163.250:22036.
How reliable is A Shockbyte Rust Server, and is it online now?
You can grab A Shockbyte Rust Server: it is online as we speak. The uptime counter points to a restart about 38 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 122, and the floor was 68. At its peak it held 96,602 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,933 MB. What players call lag comes from low fps and an entity count on the rise.
What version does A Shockbyte Rust Server use?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is A Shockbyte Rust Server's rank among Rust servers?
Over the last seven days A Shockbyte Rust Server ranks #10,483 on player hours, among the top 47% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
You will find 1 players filling 2 slots in A Shockbyte Rust Server as things stand. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
When does A Shockbyte Rust Server wipe?
There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 18 hours ago it made the world it is using now.
How does A Shockbyte Rust Server handle wipe day?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.
Join the server
What steps do you take to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 203.16.163.250:22036. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.