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Modded#15,138

RUST PVE [RU] beta 0.1

Offline 203.16.163.249:20466 checked 31d ago

moddedoxide
players now0of 125 slots
7-day average0peak –
rank#15,138no region published
last wipe · restocked31d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:27 UTC31d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RUST PVE [RU] beta 0.1?

gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): Room for 125; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs162929 (Build): It runs on build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what RUST PVE [RU] beta 0.1 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RUST PVE [RU] beta 0.1 in?

The Rust Vending Machine lists that feature RUST PVE [RU] beta 0.1 are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on RUST PVE [RU] beta 0.1?

Generated by the game, the map on RUST PVE [RU] beta 0.1 is procedural.

Which settings and rules apply on RUST PVE [RU] beta 0.1?

No gather rate is given in the name of RUST PVE [RU] beta 0.1. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What is the location of RUST PVE [RU] beta 0.1?

Without a region tag, RUST PVE [RU] beta 0.1's name still points to Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 203.16.163.249:20466.

How reliable is RUST PVE [RU] beta 0.1, and is it online now?

No stock on RUST PVE [RU] beta 0.1 at the moment, last seen 31 days 4 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.

What version does RUST PVE [RU] beta 0.1 use?

On Linux, RUST PVE [RU] beta 0.1 is running Rust network protocol 2633 and build 162929. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does RUST PVE [RU] beta 0.1 compare to other Rust servers in the rankings?

Over the last seven days RUST PVE [RU] beta 0.1 ranks #15,138 on player hours, among the top – of all ranked servers.

What is the current player count on RUST PVE [RU] beta 0.1?

Current status for RUST PVE [RU] beta 0.1: offline, last seen 31 days 4 hours ago.

Wipe schedule

How often does RUST PVE [RU] beta 0.1 wipe?

The wipes of RUST PVE [RU] beta 0.1 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 31 days 9 hours ago.

How does RUST PVE [RU] beta 0.1 handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join RUST PVE [RU] beta 0.1?

In the Rust console (F1), type client.connect 203.16.163.249:20466. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players Room for 125.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs162929
Build It runs on build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.