Skip to the shelves
Rust Vending Machine 62,545playing
Modded#6,433

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 11h ago

weekly wipes moddedoxide
players now0of 50 slots
7-day average1peak 1
rank#6,433top 29%
last wipe · restocked4d agoweekly schedule
next wipe · restock2d 16hSat 17 Oct, 05:34 UTC

Players

AveragePeak
00.250.50.75122:0004:0007:0009:0021:0000:00

Hourly average and peak, UTC.

Server performance

02040608022:0004:0007:0009:0021:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 05:34 UTC, in 2d 16h. Its weekly schedule tag · low confidence

2.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

Coming wipes

  1. 2d 16hSat 17 Oct, 05:34 UTC
  2. 9d 16hSat 24 Oct, 05:34 UTC
  3. 16d 16hSat 31 Oct, 05:34 UTC
  4. 22d 6hThu 5 Nov, 19:00 UTCFW
  5. 23d 16hSat 7 Nov, 05:34 UTC
  6. 30d 16hSat 14 Nov, 05:34 UTC
  7. 37d 16hSat 21 Nov, 05:34 UTC
  8. 44d 16hSat 28 Nov, 05:34 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:34 UTC4d ago 1 – running 0
Sat 3 Oct, 13:45 UTC10d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW12d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC15d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC25d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC26d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustafied.com - AU Main 103.193.80.194:28018 OC · groups of 16+ · weekly · 123 on average
A123/ 100 players
Community
Rustafied.com - AU Monday 103.193.80.196:28018 OC · groups of 16+ · weekly · 100 on average
A2115/ 150 players
Community
Rustopia.gg - AU Main 103.193.81.6:28010 OC · groups of 12+ · weekly · 52 on average
A310/ 150 players
Modded
[AU] Winterust - 2x Main 103.193.81.84:28010 OC · groups of 10+ · 2x · weekly · 57 on average
B23/ 75 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The server browser reads these tags that S.O.S.Au/NZ (.Shoot.on.Sight.) publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find S.O.S.Au/NZ (.Shoot.on.Sight.) in?

These Rust Vending Machine lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules & map

Which map is currently on S.O.S.Au/NZ (.Shoot.on.Sight.)?

A procedural map, size 4,680 with seed 9102026, generated by the game, is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does S.O.S.Au/NZ (.Shoot.on.Sight.) enforce, and what settings does it run?

The name of S.O.S.Au/NZ (.Shoot.on.Sight.) gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of S.O.S.Au/NZ (.Shoot.on.Sight.)?

Without a region tag, S.O.S.Au/NZ (.Shoot.on.Sight.)'s name still points to Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 203.12.3.54:28015.

How stable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it currently online?

Right now S.O.S.Au/NZ (.Shoot.on.Sight.) is not in stock, last seen 11 hours ago. The uptime counter points to a restart about 3 hours ago. 43 of 168 hours online over the last 7 full days, or 26% uptime. The first sighting of it on Rust Vending Machine was 17 September 2026.

What is the performance like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The 48-hour average for server fps is 60, and the floor was 60. Up to 128,713 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,742 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is S.O.S.Au/NZ (.Shoot.on.Sight.) running?

On Windows, S.O.S.Au/NZ (.Shoot.on.Sight.) is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is S.O.S.Au/NZ (.Shoot.on.Sight.)'s rank among Rust servers?

The last seven days of player hours place S.O.S.Au/NZ (.Shoot.on.Sight.) at #6,433, in the top 29% of all ranked servers.

What is the current player count on S.O.S.Au/NZ (.Shoot.on.Sight.)?

At the moment S.O.S.Au/NZ (.Shoot.on.Sight.) is offline, with a last sighting 11 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Wipe info

How often does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?

As the record holds too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Saturday 17 October at 05:34 UTC. 4 days 7 hours ago it made the world it is using now. The tags list a wipe every week.

What can you expect on S.O.S.Au/NZ (.Shoot.on.Sight.) when wipe day comes?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 67% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What is the way to join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Open Rust and press F1 for the console, then type client.connect 203.12.3.54:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.